#include "wuBlobInspector.h"

wuBlobInspector::wuBlobInspector()
{
}

wuBlobInspector::~wuBlobInspector()
{
}

void wuBlobInspector::setup(int _vw, int _vh)
{
    wuBaseManager::setup(_vw,_vh);
    vPriority = 10;
}
void wuBlobInspector::draw(bool bDrawlines, int offX)
{
	if(bDrawlines)
	{
		ofSetColor(255,0,0);
		for (int i = 0; i < contour.nBlobs; i++){
            if(bScrollable)
                contour.blobs[i].draw(offX,0);
            else
                contour.blobs[i].draw(0,0);
		}
	}
}

